Tech Brew Ride Home

(Bonus) The State Of VR Right Now

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As mentioned, for my birthday this year I got my first VR rig, an Occulus Quest 2 because if an Apple AR/VR thingy is coming, if Facebook continues to invest in VR, then I figured it was time to, you know, not be functionally inexperienced with the space. I have a little bit of crypto to understand the space. Looking to get my hands on some NFTs to understand the space. I’ve got an onlyfans account to understand the dynamics of what works in the creator economy. And that’s the only reason, I swear. Anyway, in this episode we’re going to talk about some of the things I’ve learned and to do so, we’re going to talk to two folks. First, some of you might know Kyle Hilliard, he was for a long time the host of our Gaming Ride Home podcast, before the pandemic put paid to that show. He’s a veteran games journalist, and actually, you can still hear Kyle talk gaming on the MinnMax podcast. Link in the show notes. Kyle helps me understand the state of the industry from a developer and corporate and startup perspective. And also, we’re going to talk to Seth Rininger (@Sethmr1989) who is a kind-hearted listener to this show who, when I put out the word for someone to help me get onboarded with Oculus platform, kindly answered the call and helped guide me through getting my VR legs under me. My discussion with Seth is designed to give you an idea of where VR is at right now, in case you’re looking to give it a go yourself.

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